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Web games market

It looks like finally Sun Microsystems are starting to target the game audience. With it's release of the java.com website, it clearly shows that Java is a good competitor to Flash in online gaming.

There is currently a market of 55 million casual gamers. It has grown from 39 million in 2000. These are gamers not willing to shell out monthly subscription fees for online games.

Best performing titles for online web based games are the ones that are easy to learn and hard to master. This is a relatively new market segment that attracts a different type of consumers, to a large part newbie players that do not play console-based or CD-ROM games.

Most popular web based games include puzzle games, card games such as solitaire and word games.

Example online game lists: Free Online Games   Pictionary   Scrabble   Tetris   Boggle   

Is it reasonable to pay for playing online games? You did buy the game itself after all. What you need to keep in mind is that it does cost lot of money to run and monitor the game servers, so especially for massive multiplayer online games it is reasonable to take a monthly fee.

Jupiter estimates that PC-based online games will generate $750 million in advertising revenue in 2006.

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