Web based games are almost always less than 1 MB to download, since the ease of downloading the games is essential to the games success. The games are written on a variety of platforms including Java, Shockwave and Flash.
In some places online games have moved from the net to game lan conventions. Where people meet and play games in real life. It is becoming a bigger trend for game companies to arrange these kind of gatherings.
Is it reasonable to pay for playing online games? You did buy the game itself after all. What you need to keep in mind is that it does cost lot of money to run and monitor the game servers, so especially for massive multiplayer online games it is reasonable to take a monthly fee.
Best performing titles for online web based games are the ones that are easy to learn and hard to master. This is a relatively new market segment that attracts a different type of consumers, to a large part newbie players that do not play console-based or CD-ROM games.
Example online game lists: Free Online Games Pictionary Scrabble Tetris Boggle
It looks like finally Sun Microsystems are starting to target the game audience. With it's release of the java.com website, it clearly shows that Java is a good competitor to Flash in online gaming.
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