In some places online games have moved from the net to game lan conventions. Where people meet and play games in real life. It is becoming a bigger trend for game companies to arrange these kind of gatherings.
The web based market is the largest for online games with approximately 55 million players, compared to the smaller markets of massive multiplayer online games which has approximately 1.5 million players. The revenue per player is however much greater for massive multiplayer online games.
Example online game lists: Free Online Games Pictionary Scrabble Tetris Boggle
Is it reasonable to pay for playing online games? You did buy the game itself after all. What you need to keep in mind is that it does cost lot of money to run and monitor the game servers, so especially for massive multiplayer online games it is reasonable to take a monthly fee.
Most popular web based games include puzzle games, card games such as solitaire and word games.
There is currently a market of 55 million casual gamers. It has grown from 39 million in 2000. These are gamers not willing to shell out monthly subscription fees for online games.
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